A 2D castle defence game where you doodle against your oponents
This project is one of my proudest achievements and one of the most complicated projects I have been a part of. Over 20 weeks I led a team of over 18 students to develop a game inspired by one of my childhood favorites. I worked with many talented game designers, programmers, and artists who all helped the project come to fruition. I pitched the game during the winter quarter of 2022 and continued the project into the spring of 2023. I led weekly programming meetings and weekly art direction meetings to help facilitate teamwork.