This was my first project working with other students in VGDC (Video Game Development Club) at UC Irvine. I programmed some of the blocking and attacking functionality in the game. This game was created with the Godot engine which I had never previously used, and caused me to be tested in ways that I had not before in my development journey. I learned a lot from working with people who had more experience than I did and picked up many tips and tricks along the way.